PRIMAL FIRE ELEMENTAL
{{Monster Table
|style=
|creature= Fire Elemental, Primal
|size=Colossal | |type=Elemental (Fire, Extraplanar)
|hd= 64d8+576 | hp=944 hp
|init= +22 (+14 Dex, +8 Superior Initiative)
|speed= 50 ft.
|ac=64 (–8 size, +14 Dex, +48 natural) | touch=16 | flat=50
|bab= +48 | grapple=+75
|at= Slam +55 (4d8+16 plus 4d8 fire) melee
|full_at= 2 slams +55 (4d8+16 plus 4d8 fire) melee
|space= 30 ft. | reach=30 ft.
|sa= Burn
|sq= Elemental traits, DR 10/–, SR 42, fire immunity, cold vulnerability
|fort= +32|ref= +50|will= +28
|str=32|dex=39|con=28 |int=8|wis=13|cha=13
|skills= Jump +19, Listen +48, Spot +57
|feats= Alertness, Combat Reflexes, Dodge, Great fortitude, Improved Initiative, Iron Will, Lightning Reflexes, Mobility, Power Attack, Spring Attack, Weapon Finesse, Weapon Focus (slam), Epic: Blinding Speed, Dire Charge, Epic Prowess, (x2), Epic Toughness (x4), Epic Will, Superior Initiative
|env= Any land
|org= Solitary
|cr=35
|treas= None
|align= Usually neutral
|adv= 65–288 HD (Colossal)
}}
A primal fire elemental cannot enter water or any other nonflammable liquid. Unlike lesser fire elementals, a primal fire elemental may attempt to evaporate a lesser body of water if blocked. Fire elementals speak Ignan.
COMBAT
Burn (Ex): Those hit by a primal fire elemental’s slam attack must succeed at a Reflex save (DC 51) or catch fire. The flame burns for 1d4 rounds. A burning creature can take a move-equivalent action to put out the flame. Creatures hitting a fire elemental with natural weapons or unarmed attacks take fire damage as though hit by the elemental’s attack, and also catch fire unless they succeed at a Reflex save. The DC is Consitution-based. Elemental Traits: Immune to poison, sleep, paralysis, and stunning. Not subject to critical hits.- System Reference Document -> Epic Creatures (SRD)
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Category:SRD Category:Epic Category:Creature Category:Colossal Size Category:Elemental Type Category:Elemental Plane Of Fire Category:Extraplanar Subtype Category:Fire Subtype Category:CR35 Category:Neutral (Law-Chaos) Alignment Category:Neutral (Good-Evil) Alignment{{OGL Bottom|the System 3.5 Reference Document|SRD}}